The demo starts you at the bottom, surrounded by curious chickens pecking around your wobbly form. From there, it’s all about momentum, timing, and never giving up, even when you swear you’re done. The jump mechanics are surprisingly deep: if you launch yourself from the very tip of the egg, you’ll get an extra boost - perfect for those terrifying leaps of faith. But that precision comes with a price. Every jump feels like you’re playing Russian roulette with your progress. You’re not just worried about making the next jump, you’re worried about the one after that, and the one after that.
Because here’s the thing about Egging On: it never lets you breathe. There’s no moments of quite reflection. Every time you make a move, you’re balancing the hope of finally reaching the top with the dread of starting over again. And you will start over again. A lot. The game is relentless. One bad jump and you’re tumbling all the way down, your eggy little form bouncing off wooden beams and metal rungs like a cruel game of pinball.
And yet… it’s so much fun. The first few hours were a rollercoaster of emotions. One second I’m cursing Egobounds for making such a punishing game, the next I’m eggstatic (sorry, couldn't help it) about making it just a little bit higher. After ten and a half hours of climbing, slipping, and rolling around like a lost yolk, I finally reached the top of the coop’s roof. It was glorious. I’m pretty sure I saw a ray of light shining down from the heavens. But then the real rage begun as I went on YouTube and found a speedrunner doing it in nine minutes. Nine. Minutes. I don’t even know how to process that. Some people are just built different.

One of the things that makes Egging On so addictive is how every inch of progress feels earned. There’s no random chance here, just your skill, your patience, and your ability to learn from your mistakes. And the atmosphere? Perfectly tuned to the experience. The quiet clucking of the chickens, the creaks of the wooden beams, and the distant sounds of the farm outside - every detail pulls you deeper into the world. The game knows exactly what it’s doing and it does it with style. There's even a quirky narrator egging you on as you fall and start over for the hundredth time.
Even better news: you can try it for yourself right now. The demo is available to download on Steam. I can’t recommend it enough if you want to see how your nerves hold up under pressure. Think you can beat my ten and a half hours? I’d love to hear it. Just… don’t show me the speedrun video. I’m still recovering.

The full game is set to crack into the world on August 7 2025, and I can’t wait to see what more Egobounds has in store. If the final version builds on the demo’s perfect mix of precision and punishment, we’re in for something special. As for my early thoughts? I’d give it a heart-thumping seven and a half out of ten right now - probably higher once the full game drops and shows us just how much higher we can climb.
Egging On isn’t just another climbing game. It’s a test of patience, skill, and your ability to laugh at your own failures. It’s stressful, it’s ridiculous, and it’s exactly the kind of game that’ll keep you up all night—either playing or dreaming about that one jump you still haven’t nailed. Keep an eye out for this one, trust me.